I’m thrilled to share that CommandBar has raised a fresh $19M in Series A funding, led by Insight Partners and Itai Tsiddon.
Since our launch and seed announcement in August, we’ve shipped CommandBar to 3M+ end users across world-class, forward-thinking software companies like HashiCorp, Netlify, ClickUp, Gusto, LaunchDarkly, and many others.
We exist because of an expectation shift happening in software. Users expect the tools they use to be simple and fast, and to go from intent to action without friction. This round allows us to bring CommandBar to tons more users and help software companies not just meet – but capitalize on – this expectation shift.
Richard, Vinay, and I started CommandBar while we were creating other software. We were getting frustrated with the UX we were delivering: new users struggled to understand how our app worked, power users found it slow, and our UI was getting more and more bloated with every release. We thought that maybe a command palette could help us tame these problems. After we built that v0, the results were so good that we thought, “Why doesn’t every app have this feature?” We decided it was because the feature was hard to build well because there were so many details that needed to be done right to make a feature that all users could actually rely on (versus try once and forget about).
So we started CommandBar to change that and make command palettes a building block of modern software and a user expectation.
We were really excited about what we’d built and we had a hypothesis that it could help software companies deliver great UX to all their users. But we had some outstanding questions:
Since launching, we’ve built increasing confidence in each of these questions.
These findings give us confidence that CommandBar is a building block that works across demographics, segments, and categories.
There’s a famous blog post from 2000 called “The End of Web Design” that explains why most software looks the same: because users spend most of their time in other apps, your UI should use the same building blocks as every other app – buttons, menus, tables, etc – because those are the building blocks users know and expect. We’ve gotten really, really good at rearranging these building blocks to create great user experiences.
But clearly those building blocks shouldn’t be the end of web design, or software design. We believe the equilibrium of software design is being perturbed by an expectation shift, caused by:
Together, these point to a need for building blocks that make it faster to go from intent to action. From “I want to do X” to “X is now done.” We are obsessed with driving this loop to zero and making software move at the speed of thoughts. Whether you’re using an app for the first time or use it for hours every day, going from intent to action fast is when software thrives and lets users stay in flow. Commanding software, if you will :)
Now that we’re so confident in this expectation shift, our primary goal is to bring CommandBar to as many apps and end users as possible. We’re also embarking on some ambitious projects this year to make our customers’ software simpler and fast:
Building CommandBar is incredibly fun and rewarding. We have a canvas inside some of the world’s coolest apps to shape UX. That’s a privilege we don’t take for granted that motivates us every day.
We’ve assembled a team of 14 that we’re really proud of, but we need help to make CommandBar the ubiquitous building block we think it should be. If this blog excites you and you’re ambitious, we think it’s an excellent time to join us. A few reasons:
And if you don’t see one that matches what you do but are excited about what we’re doing, email us. We believe in building roles around talented and excited people.